![]() ![]() To keep things balanced, some buildings will have stronger UAC forces defending them. In the same fashion, a spaceport and a laboratory may be required to summon mancubus demons. For example, a player may need to control a barracks in order to make shotgun soldiers. The rest of the buildings will be required in order to summon specific types of units. To start with, there will be power plants that will provide extra energy to summon more units. Also, the Icon of Sin won't be destructible by other players and will keep providing energy.Īpart from being a mere objective to win the game, UAC buildings will provide advantatges to the ones controlling them. All units of that player will be summoned in the Icon of Sin. That action will take a few seconds and the unit will have to survive in order for it to succeed.Įvery player will start with an Icon of Sin placed in a different spot in the map, and some little cash in the form of energy. That possession will be done using lost souls. They will also be defended by UAC forces that will fight against all players that try to possess them. These buildings will be of different kinds and will be distributed across the map. They will win the game whenever they manage to control all UAC buildings. Players will play the role of an Evil Commander with the objective to possess all human infrastructures.
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